Resources

Teaching Foundational Concepts by Using the SEE-I Process

September 26, 2018 2242

One of the challenges we all face when teaching a foundational concept is making sure that student comprehension is strong and that they will be able to apply the concept throughout the course. SEE-I is one excellent process that helps students master foundational concepts.  SEE-I stands for State, Elaborate, Exemplify, and Illustrate.  To state, we precisely say what we are trying to communicate.  When we elaborate we expand on our brief statement, and when we exemplify we provide an example.  To illustrate we provide a picture, diagram, analogy, or something else that helps reify the concept.

One of the foundational concepts in sociology is the sociological imagination. Let’s work through the SEE-I process for the sociological imagination. In chapter one of Sociology in Action, Korgen states that the sociological imagination is “the ability to connect what is happening in our own life and in the lives of other individuals to social patterns in larger society.”  An elaboration of the sociological imagination might be that Mills says that the sociological imagination give us the ability to see the relationship between our own individual biographies and the society in which we live.  In other words, when we elaborate we re-state definitions.  We say the same thing in a different way or in a more expansive way. One of my favorite ways to get students to elaborate is to simply ask them to “say more about that.” Korgen goes on to provide an example of the sociological imagination by referring to college student debt.  Figure 1.1 and Figure 1.2 provide illustrations of the how student debt affects a  majority of college  students. Korgen shows students that if they are having a problem with paying for college, it is not simply an individual problem but rather a social problem and that our own individual lives are connected to patterns in the large society.

My guess is that you go through a very similar process of stating, elaborating, providing examples and illustrating foundational concepts.  The SEE-I process simply asks us to have students do so.  Using the SEE-I process, we challenge them to do the intellectual work that we often do for them and practice putting sociology in action in a very basic way.

See https://sites.google.com/site/qepcafe/modules/express/state-elaborate-exemplify-illustrate-see-i for another example of working through the SEE-I process.

***

Maxine P. Atkinson is Professor of Sociology at North Carolina State University and co-Editor of Sociology in Action.


Maxine P. Atkinson is Professor of Sociology at North Carolina State University and co-Editor of Sociology in Action.

View all posts by Maxine P. Atkinson

Related Articles

Free Online Course Reveals The Art of ChatGPT Interactions
Resources
March 28, 2024

Free Online Course Reveals The Art of ChatGPT Interactions

Read Now
Apply for Sage’s 2024 Concept Grants
Announcements
March 7, 2024

Apply for Sage’s 2024 Concept Grants

Read Now
New Podcast Series Applies Social Science to Social Justice Issues
Impact
February 28, 2024

New Podcast Series Applies Social Science to Social Justice Issues

Read Now
Tejendra Pherali on Education and Conflict
Social Science Bites
February 1, 2024

Tejendra Pherali on Education and Conflict

Read Now
New Dataset Collects Instances of ‘Contentious Politics’ Around the World

New Dataset Collects Instances of ‘Contentious Politics’ Around the World

The European Research Center is funding the Global Contentious Politics Dataset, or GLOCON, a state-of-the-art automated database curating information on political events — including confrontations, political turbulence, strikes, rallies, and protests

Read Now
Fake News, Misinformation Focus of New Microsite

Fake News, Misinformation Focus of New Microsite

A new Information Literacy Microsite from sage can be your new home for pressing research on the digital age and the ways to combat mis-, dis-, and misinformation.

Read Now
Gamification as an Effective Instructional Strategy

Gamification as an Effective Instructional Strategy

Gamification—the use of video game elements such as achievements, badges, ranking boards, avatars, adventures, and customized goals in non-game contexts—is certainly not a new thing.

Read Now
0 0 votes
Article Rating
Subscribe
Notify of
guest

This site uses Akismet to reduce spam. Learn how your comment data is processed.

0 Comments
Inline Feedbacks
View all comments